π General Performance
Half Sword runs fairly well under macOS using the CXPatcher setup.
During testing, the game consistently held between 40β60 FPS, even in more hectic combat moments. Most of the time, it sits at a stable 40 FPS, which is surprisingly smooth considering the physics-heavy nature of the game.
βοΈ Graphics Settings & Optimization
Running the game on medium settings gives a noticeable boost in performance β often around 50β60 FPS.
However, due to the current unoptimized state of the demo, the visual quality on medium still looks closer to low. On high settings, there's minimal visual improvement, but a clear drop in FPS.
In short:
Medium = Best balance
High = Not worth the FPS hit (yet)
β Gameplay Experience
Despite being an early demo, gameplay is solid.
The physics-based combat system works well, with no crashes or game-breaking bugs.
π₯οΈ V-Sync
V-Sync is off by default, and based on testing, itβs best to keep it that way.
Turning it on may cap FPS at awkward values depending on your monitor refresh rate, impacting fluidity.